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Release 2026.2 is here!

As usual, every three months — a new Thunder Engine release. Today I’m happy to share the latest version of the engine with you!

Editor logs are now available! Plus a couple of important changes

You asked — I listened. A few days ago, someone asked me: “Where can I get the editor logs?”

Why You Need Unit Tests Even If You're Coding Alone (Part I)

Last time we talked about development, and I decided it’s worth mixing in some educational content with the news updates. Today, let’s discuss a topic that’s close to heart — testing.

Thoughts Out Loud on What Makes Code a Product

Over the past few days, I’ve been thinking a lot about the journey so far and how much still lies ahead.

Friends, I Need Help with the Thunder Engine Website!

I want to make the official engine website better and more useful for you.

Thunder Hub - a new project management tool

The past week has been unusual — I decided to take a break from engine development and dedicate my time to reviving the Thunder Hub project.

Text Rendering - A New Approach for Small Glyphs

Text rendering is a critical part of any game engine. Without text, there are no interfaces, no dialogues, no information.

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